So I am not really happy at the moment with the way the game has turned into a bit of a "mine rush" to do certain things, like using all your energy on only one profession within minutes, etc.
I understand *why* people are doing this - totally. Thing is, I don't want it that way. It is a competition, I know... but I don't want it boring and to represent a chore. However, I don't want to take away from the flexibility of OfficeDebo. Forcing you to choose multiple professions to use your energy up, isn't flexible... and I want to encourage unique strategies.
In a few weeks I will be implementing a change, as a starting point, which will see fish and ores become a limited resource. On a turn-style basis, new fish will be spawned in our water fountain, and new ores will be brought to mineable depths by intermittent earth-quakes. You will still be able to fish and mine all your like - it's up to you when you do fish or mine, and the amount of fish and ores spawned will vary.
The resource will be limited on a global scale.
Friday, May 2, 2008
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